Warbringer Hero
This hero you only can get in momoya and your money.
Skill Warbringer from level 1-10
1.Deals 500 Direct DMG to all enemy Creatures and has a chance a 50% chance to inflict Rupture (cannot be removed) Creatures affected by Rupture will lose 250 HP and Max HP at the star of their turn. Ruptured Creatures are disabled when their HP below 50% of MAX HP, and will lose double the amount of HP and Max HP at the start of their turn. Enemy Hero will not gain any Rage from the HP lost.
2.Deals 600 Direct DMG to all enemy Creatures and has a chance a 55% chance to inflict Rupture (cannot be removed) Creatures affected by Rupture will lose 275 HP and Max HP at the star of their turn. Ruptured Creatures are disabled when their HP below 50% of MAX HP, and will lose double the amount of HP and Max HP at the start of their turn. Enemy Hero will not gain any Rage from the HP lost.
3.Deals 700 Direct DMG to all enemy Creatures and has a chance a 60% chance to inflict Rupture (cannot be removed) Creatures affected by Rupture will lose 300 HP and Max HP at the star of their turn. Ruptured Creatures are disabled when their HP below 50% of MAX HP, and will lose double the amount of HP and Max HP at the start of their turn. Enemy Hero will not gain any Rage from the HP lost.
4.Deals 800 Direct DMG to all enemy Creatures and has a chance a 65% chance to inflict Rupture (cannot be removed) Creatures affected by Rupture will lose 325 HP and Max HP at the star of their turn. Ruptured Creatures are disabled when their HP below 50% of MAX HP, and will lose double the amount of HP and Max HP at the start of their turn. Enemy Hero will not gain any Rage from the HP lost.
5.Deals 900 Direct DMG to all enemy Creatures and has a chance a 70% chance to inflict Rupture (cannot be removed) Creatures affected by Rupture will lose 350 HP and Max HP at the star of their turn. Ruptured Creatures are disabled when their HP below 50% of MAX HP, and will lose double the amount of HP and Max HP at the start of their turn. Enemy Hero will not gain any Rage from the HP lost.
6.Deals 1000 Direct DMG to all enemy Creatures and has a chance a 75% chance to inflict Rupture (cannot be removed) Creatures affected by Rupture will lose 375 HP and Max HP at the star of their turn. Ruptured Creatures are disabled when their HP below 50% of MAX HP, and will lose double the amount of HP and Max HP at the start of their turn. Enemy Hero will not gain any Rage from the HP lost.
7. Deals 1100 Direct DMG to all enemy Creatures and has a chance a 80% chance to inflict Rupture (cannot be removed) Creatures affected by Rupture will lose 400 HP and Max HP at the star of their turn. Ruptured Creatures are disabled when their HP below 50% of MAX HP, and will lose double the amount of HP and Max HP at the start of their turn. Enemy Hero will not gain any Rage from the HP lost.
8.Deals 1200 Direct DMG to all enemy Creatures and has a chance a 85% chance to inflict Rupture (cannot be removed) Creatures affected by Rupture will lose 425 HP and Max HP at the star of their turn. Ruptured Creatures are disabled when their HP below 50% of MAX HP, and will lose double the amount of HP and Max HP at the start of their turn. Enemy Hero will not gain any Rage from the HP lost.
9.Deals 1300 Direct DMG to all enemy Creatures and has a chance a 90% chance to inflict Rupture (cannot be removed) Creatures affected by Rupture will lose 450 HP and Max HP at the star of their turn. Ruptured Creatures are disabled when their HP below 50% of MAX HP, and will lose double the amount of HP and Max HP at the start of their turn. Enemy Hero will not gain any Rage from the HP lost.
10.Deals 1500 Direct DMG to all enemy Creatures and has a chance a 100% chance to inflict Rupture (cannot be removed) Creatures affected by Rupture will lose 500 HP and Max HP at the star of their turn. Ruptured Creatures are disabled when their HP below 50% of MAX HP, and will lose double the amount of HP and Max HP at the start of their turn. Enemy Hero will not gain any Rage from the HP lost.
